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Killing floor 2 scrake tree and sky
Killing floor 2 scrake tree and sky






Upgrade 1 (1500): Base damage x1.125 (168 impact and explosion), Base weight + 1 (8 total).Stumble power (residual flame, per hit or DOT tick) = 100.Stumble power (projectile impact) = 350.Stumble power (projectile explosion) = 200.Knockdown power (projectile impact) = 50.Gun hit power (projectile impact) = 300.Burn power (residual flame, per hit or DOT tick) =10.Burn power (projectile explosion) = 50.Burn power (DOT of projectile impact, per tick) = 10.Burn power (DOT of projectile explosion, per tick) = 10.Firebug's passive reload bonus, instead, decreases base reload time by up to 20%.Įquip Time = 0.76s, Putdown Time = 0.77s. Just like Helios Rifle, this weapon does have elite reload animations but no perks using it. Spread factor = 0 (no random deviation).DOT of residual flame (DOT scale) = x0.5.DOT of residual flame (DOT interval) = 0.5s.DOT of residual flame (DOT duration) = 3s.DOT of projectile impact (DOT scale) = x0.2.DOT of projectile impact (DOT interval) = 0.5s.

killing floor 2 scrake tree and sky

  • DOT of projectile impact (DOT duration) = 3s.
  • DOT of projectile explosion (DOT scale) = x0.2.
  • DOT of projectile explosion (DOT interval) = 0.5s.
  • killing floor 2 scrake tree and sky

    DOT of projectile explosion (DOT duration) = 3s.Residual flame (damage inverval) = 0.5s.Residual flame (amount, spawned upon explosion) = 5.Projectile explosion ( falloff) = 1 (linear)."Like light to the flies, fire to the Zeds." Technical Information Alt-fire manually detonates all thermites." "Primary fire launches thermite grenades that explode after 4 seconds.








    Killing floor 2 scrake tree and sky